Saturday, July 14, 2012


Experimenting with Vray in my workflow. The tools for light bounce and reflection are amazing and huge timesaver. A fairly simple scene with textures.

Built with a total poly count of 10,000 to ensure smoothness over the surfaces and procedural mapping over the glass surfaces for reflection. The only texture maps were the wine bottle labels and a texture map to drive a displacement modifier on the table.

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