Monday, April 9, 2012


I built this low poly wheelbarrow to show my students the game asset creation workflow. With normal, diffuse, and specular maps and a total of 356 polys and 368 verts. The model was built with three LODS and custom collision objects.

1 comment:

  1. very nice and simple gets the point across you should tweak the diffuse and bump even more though make it look real good.