Two all new levels, special effects, lighting, mods, pre-vis, textures on a sesame seed bun.
Monday, April 9, 2012
Wheelbarrows
I built this low poly wheelbarrow to show my students the game asset creation workflow. With normal, diffuse, and specular maps and a total of 356 polys and 368 verts. The model was built with three LODS and custom collision objects.
very nice and simple gets the point across you should tweak the diffuse and bump even more though make it look real good.
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